bHaptics TactSuit Pro

Haptic feedback for training, simulation, and VR venues.

bHaptics TactSuit, TactSleeve, TactVisor, and TactGlove add touch to VR and PC experiences. Channel XR supplies them for arenas, training rooms, and research labs.

32
Feedback points on TactSuit Pro
13.5 h
TactSuit Pro playtime, per bHaptics test
8 per hand
Haptic points on TactGlove DK3
Wireless
Bluetooth LE across the lineup
Made for Meta
TactSuit certified under Meta's program
The lineup

Haptics from head to hands

Mix devices by body zone. Every device connects over Bluetooth LE and charges over USB-C.

bHaptics TactSuit Pro
Torso

TactSuit Pro

32 ERM motors, 13.5 h playtime, front controller and LED ring.

bHaptics TactSuit Air
Torso

TactSuit Air

16 ERM motors, 1.09 kg, 12 h playtime. Onyx, Ash, or Camo.

bHaptics TactSleeve
Arms

TactSleeve

3 ERM motors per arm, 185 g each, one size, 10 h playtime.

bHaptics TactVisor
Head

TactVisor

4 ERM motors in a 63 g headset pad, 8 h playtime.

Preorder
bHaptics TactGlove DK3
Hands

TactGlove DK3

8 haptic points per hand, under 20 ms latency, sizes S to XL.

bHaptics TactGlove DK3
TactGlove DK3

Touch for XR training and research

bHaptics built DK3 for XR training, simulation, and research. It pairs with the headset's own hand tracking.

8 points
Per hand: 5 fingertip LRAs, 2 palm LRAs, 1 wrist VCM
< 20 ms
Latency over Bluetooth LE
About 90%
Of bare hand tracking accuracy on Meta Quest 3, per bHaptics
4 h
Playtime; 2 h to charge

Enterprise, medical, and defense training

Touch feedback for industrial maintenance, medical rehearsals, and tactical drills.

Driving and flight simulation

Engine vibration, road texture, and chassis rumble delivered to the hands.

Social VR and HCI research

A research platform for contact interactions, from a handshake to a high five.

bHaptics haptic pattern authoring tool

Author patterns without code

Draw intensity over time for each haptic point and test it on your own hand. SDKs for Unity, Unreal Engine, Python, JavaScript, and Android.

TactGlove DK3 actuator layout, front and back

Built for shared use

Removable, machine washable, antimicrobial inner glove. bHaptics recommends disposable inner gloves for high traffic shared environments.

TactSuit

TactSuit Pro or TactSuit Air

Pro for stronger, more precise haptics. Air for lighter weight and faster charging.

bHaptics TactSuit Air in two styles

TactSuit Pro

Front and back torso coverage

Feedback points
32 ERM motors
Playtime
13.5 h
Fit
66 to 127 cm chest, to 147 cm with extension strap
Weight
1.87 kg
Charging
5 h, 9800 mAh battery
Connection
Bluetooth LE and 3.5 mm audio

TactSuit Air

Front and back torso coverage

Feedback points
16 ERM motors
Playtime
12 h
Fit
61 to 127 cm chest
Weight
1.09 kg
Charging
2.5 h, 4900 mAh battery
Connection
Bluetooth LE and 3.5 mm audio
Meta Quest 3, 3S, 2Native support and wired audio to haptics
PC VR (SteamVR)Native or mod support and wireless audio to haptics
PC gamesNative support, official mods, and wireless audio to haptics
Console (PS VR)Native support and wired audio to haptics
Audio to hapticsTurns game, music, or video sound into haptic feedback; the wired audio connection carries stereo haptics only
Add-ons

Arms and head

Player wearing TactSuit and TactSleeve with a Meta Quest

TactSleeve

Recoil and impact on each forearm.

  • 3 ERM motors per arm
  • 10 h playtime
  • 185 g each
  • One size
Player wearing TactVisor on a Meta Quest

TactVisor

Haptics at the forehead, inside the headset pad. On Meta Quest 3 and 2 it needs a third party facial interface.

  • 4 ERM motors
  • 8 h playtime
  • 63 g
  • Water resistant PU foam

One order for every station

Suits, sleeves, visors, and gloves for the whole venue or lab on a single quote.

  • Glove sizes confirmed before the order ships
  • Headsets and haptics on the same quote
  • Net 30 terms and purchase orders
Configure and request a quote
Player moving freely in a wireless TactSuit
Configure and request a quote

Configure your bHaptics setup

Devices, sizes, and counts for every user, returned by Channel XR as one quote.

Why Channel XR

More than a box of suits

Supplied in volume

TactSuit, TactSleeve, TactVisor, and TactGlove on one purchase order.

Paired with headsets

Meta Quest and PICO headsets, management, and haptics from one supplier.

Sized for your users

Glove sizes and suit fit confirmed before the order ships.

One quote

Hardware and setup on a single order from Cleveland, Ohio.

Channel XR distributes, builds, integrates, and operates enterprise XR. bHaptics, a brand of bHaptics Inc., supplied for venues, training, and research from Cleveland, Ohio.

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