XR streaming to a PICO headset

Enterprise XR streaming for industrial 3D data

Hololight runs your XR applications and CAD models on your own workstations, servers, or cloud, and streams only pixels to the headset. Channel XR licenses Hololight Stream, Hub, and Space and deploys them on your network.

25%
Faster design evaluations
50%
Lower physical prototyping costs
25%
Less travel
90%
Fewer design errors

Figures Hololight cites from its customer success stories.

How it works

Pixels reach the headset. Your data stays put.

Your application runs on your infrastructure

The XR application and its 3D data execute and render on a Windows workstation or server with an NVIDIA RTX GPU, on premise or in the cloud.

Full CAD complexity, no polygon reduction

Only pixels are transmitted

The rendered frames travel as an encrypted WebRTC stream over a standard corporate network. No internet connection is required.

No 3D data crosses the network

The headset displays the result

The device decodes and shows the image. Nothing is processed or stored on it, and nothing remains after the session.

One application, any supported headset
The platform

Stream, Hub, and Space

Stream is the pixel streaming technology. Hub is the platform that hosts and manages applications. Space is the 3D CAD viewer delivered through Hub.

Autodesk VRED streamed to Apple Vision Pro with Hololight Stream
XR streaming technology

Hololight Stream

Pixel streaming for applications built in Unity and Unreal Engine, and for OpenXR applications such as Autodesk VRED, NVIDIA Omniverse, and KeyShot. Test from the engine editor and connect from the headset without test builds.

  • Native Unity and Unreal Engine support
  • Any OpenXR application, including VRED, Omniverse, KeyShot, Twinmotion, Blender, Godot, and ParaView
  • Optimized for NVIDIA RTX GPUs, including ray traced scenes
  • Clients for headsets, iOS and iPadOS, Windows desktop, and web browsers
Project based, 12 monthsCreate an account for pricing
Enterprise, 12 monthsCreate an account for pricing
Hololight Hub admin interface
XR streaming platform

Hololight Hub

The central platform for XR applications. Host in-house and ISV applications, give users one-click access, and manage users, groups, files, and sessions from one admin interface.

  • Cloud, on premise, or air-gapped deployment
  • Apps, files, users, active sessions, and session history in one console
  • One-click access with user groups
  • In-house apps alongside Hololight's ISV catalog
  • Works with Hololight Stream as one solution
On premise, 12 monthsCreate an account for pricing
Single user, 12 monthsCreate an account for pricing
Hololight Space
3D viewer

Hololight Space

A 3D CAD viewer for AR and VR, delivered through Hololight Hub. Review full assemblies at 1:1 scale, alone or with colleagues on other devices.

  • Imports Autodesk, Siemens, Dassault Systemes, and USD files
  • Explosion view, measure, cross section, collision detection, comparison, annotation
  • Multi-user sessions across AR and VR
  • Object tracking, QR codes, or two-point alignment to the real world
Single user, 12 monthsCreate an account for pricing
Single user, monthlyCreate an account for pricing
Starter bundle, 12 monthsCreate an account for pricing

Hololight onsite XR workshop, 1 day

SDK integration, deployment on your network, client installation on your devices, and Hololight Hub setup where required.

Hololight Space

Your 3D models at full scale and complexity

Importing a CAD model into Hololight Space

Import CAD files

From a Windows PC, cloud storage, drag and drop, the file explorer, or the NVIDIA Omniverse integration.

Hololight Space tools menu in VR

Extensive tools menu

Explosion view, measurement, cross section, collision detection, comparison, and annotation.

Car model at 1:1 scale streamed with Hololight

XR streaming

Rendered images pixel streamed at original quality, without polygon reduction or per-device optimization.

Selecting parts of a model in Hololight Space

Parts management

Navigate the full model hierarchy and sort files, much like CATIA, Creo, SolidWorks, or AutoCAD.

Shared Hololight Space review across devices

Collaborative meetings

Shared design reviews between AR and VR participants in different locations.

ENGIE overlays a machine model on the real unit in AR

Real world referencing

Place models against physical objects with object tracking, QR codes, or two-point alignment.

File formats

Siemens NX, CATIA, SolidWorks, Solid Edge, AutoCAD, Inventor, PTC Creo, and BIM, plus .jt, .fbx, .step, .usd, and .glTF. Also .mp4, .pdf, .jpg, and .png.

Workspaces

Save models with annotations, measurements, and edits in a workspace and reload them for the next review.

Supported devices

One application, every major headset

New headsets join an existing deployment without rebuilding the application.

Apple Vision Pro

Apple Vision Pro

Supported

Meta Quest 3

Meta Quest

Quest 2, 3, 3S, and Pro

HTC VIVE Focus Vision

HTC VIVE

Focus 3, Focus Vision, XR Elite

Snap Spectacles

Snap Spectacles

Supported

Lenovo ThinkReality VRX

Lenovo ThinkReality VRX

Supported

Microsoft HoloLens 2

Microsoft HoloLens 2

Maintenance mode

Apple iPad Pro

Apple iPad Pro

iOS and iPadOS client

Windows desktop and web browser clients reach reviewers without a headset.

Deployment and data sovereignty

Built for controlled environments

Defense and regulated programs need the processing boundary set by architecture, not by device policy.

RequirementHow Hololight meets it
Data must not be processed on a shared or mobile deviceThe application runs on the organization's own server; the headset receives only rendered pixels
Data must not leave the organization's infrastructureNo raw data is transmitted; only encrypted image frames reach the headset
Deployment must be fully on premiseDeploys on the organization's own hardware with no external cloud dependency; cloud and hybrid where permitted
Air-gapped environments must be supportedOperates in fully air-gapped networks with no public internet requirement
User access must be centrally managed and auditableHololight Hub provides user management, access control, and session monitoring
Device fleet must be manageable at scaleHololight Hub oversees multi-device deployments from one interface

Server

Windows server application on a workstation, cloud instance, or on premise hardware. NVIDIA RTX GPUs are the recommended and validated hardware.

Performance

The rendering application should hold at least 30 fps on the server for a smooth stream.

Network

WebRTC with end-to-end encryption over standard corporate networks, through firewalls and NAT. No internet connection required.

Industries

Where Hololight is deployed

Hololight Hub user app list
Defense and aerospace

On premise and air-gapped streaming for classified and export-controlled 3D data. Hololight's streaming is part of Lockheed Martin Skunk Works' 5G Pixel Streaming Kit for U.S. defense sustainment. Hololight names OHB, Diehl Aviation, Hensoldt, MBDA, and Northrop Grumman among its defense customers.

Car model at 1:1 scale streamed with Hololight
Automotive

Design review of CAD and VRED models at true scale with photorealistic materials, shared across sites and suppliers. Hololight cites 25% faster concept design and 50% fewer business trips.

ENGIE handover to production in AR
Manufacturing

LNS Group cut time to market by 3 to 6 months and saved $5,000 to $10,000 per prototype. Felder Group uses Hololight Stream for batch size one custom production. ENGIE Refrigeration reviews machines in AR at full scale.

In production use at BMW, Lockheed Martin, LNS Group, ENGIE Refrigeration, Felder Group, Bilfinger, and Genesis Design Studios, per Hololight.

See it with your own data

Channel XR scopes the licenses, server, and headsets for your models and network, and returns one quote.

Configure and request a quote
Configure and request a quote

Configure your Hololight deployment

Licenses, deployment, and headsets, returned by Channel XR as one quote.

Why Channel XR

Licenses, hardware, and setup from one supplier

Headsets

PICO, Meta Quest, and HTC VIVE headsets on the same order as the licenses.

Deployment

Hololight's onsite workshop and setup on your network.

Renewals

Renewal SKUs for Space and Hub quoted alongside new seats.

Purchasing

Net 30 terms and purchase orders.

Channel XR distributes, builds, integrates, and operates enterprise XR. Hololight Stream, Hub, and Space from Holo-Light GmbH and Holo-Light USA, Inc.

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