
Unity Build Server
A floating licensing model that offloads project compilation from developer workstations to dedicated machines on your network. Unity Build Server is a licensing product, not physical hardware.
Build machines run Unity headless in batch mode via command line to produce builds only, not to author content. Licenses are managed through an on-premises license server and checked in and out from a shared pool, letting you scale CI/CD build capacity without consuming authoring seats.
Requirements: An active Unity Pro, Enterprise, or Industry subscription. Not available on Unity Personal. Select the edition that matches your current plan.
