Focuses On What’s Important
Eye tracking allows for foveated rendering, which properly allocates GPU power to focused objects and areas for sharper images.
*Content and graphics card compatibility required.
Built for the most demanding professional users, the new VIVE Pro adds precision eye tracking to its renowned feature set of world-class graphics, high-end audio, and expansive modular tracking.
VIVE Pro Eye features precise eye movement tracking and analysis enabling quicker reaction times, easier navigation and access, and an enhanced understanding of what users see and when.
*Content compatibility required.
Simply look at your target and aim with precision. No need to even point with the controllers. Maneuvers are faster and more intuitive than ever.
*Content compatibility required.
Eye tracking allows for foveated rendering, which properly allocates GPU power to focused objects and areas for sharper images.
*Content and graphics card compatibility required.
Enhanced understanding of your audience, customers and trainees by tracking how long their gazes linger on various objects and areas within virtual stores and in simulation programs.
*Content compatibility required.
To be truly immersive, experiences in VR need to be seen and heard in the highest quality possible. The VIVE Pro Headset provides lush, spatial audio for users to add life-like dimensions to simulations.
The difference is in our details. Ranked among the sharpest, most brilliant VR headsets on the market today, the VIVE Pro dazzles the eyes with breathtaking colors, text, and textures.
Engineered top-down for maximum comfort, the VIVE Pro Headset is made for easy on and off, prolonged use, and accommodates a wide range of head sizes, vision types, and even glasses.
Design occlusion-free, wide-area interactive experiences with sub-millimeter accuracy with SteamVR™ 2.0. Scale your tracking volumes from seated to standing to 22’11” x 22’11” room scale for multiple users.
Screens: | Dual AMOLED 3.5’’ diagonal |
Resolution: | 1440 x 1600 pixels per eye (2880 x 1600 pixels combined) |
Refresh Rate: | 90 Hz |
Field of View: | 110 degrees |
Audio: | Hi-Res-Certified headset Hi-Res-Certified headphones (removable) High-impedance headphone support Enhancement of headphone in ergonomics |
Input: | Dual integrated microphones |
Connections: | USB-C 3.0, DP 1.2, Bluetooth |
Sensors: | SteamVR™ Tracking, G-sensor, gyroscope, proximity, IPD sensor, eye tracking |
Ergonomics: | Eye relief with lens distance adjustment Adjustable IPD Adjustable headphones Adjustable strap |